AI Insights · Timothy · July 2024
Top 5 Sniper Games Performance in Middle East Q2 2024
Discover the performance trends of the top 5 sniper games in the Middle East during Q2 2024, based on data from Sensor Tower.
Throughout the second quarter of 2024, the top 5 sniper games on a unified platform in the Middle East showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's metrics.
Sniper 3D:Gun Shooting Games from Wildlife Studios saw a mixed performance. Weekly revenue peaked at approximately $5.3K in mid-May, with a steady flow around $4K to $4.5K for most of the quarter. Weekly downloads fluctuated, starting at 32.8K in early April and ending at 28.9K in late June, with notable peaks reaching 36.6K in mid-June. Active users showed a slight decline from 155.8K at the beginning to 149K towards the end, with a mid-quarter low of 136.4K in late May.
Camo Sniper by Supersonic Studios LTD experienced a modest rise in weekly downloads, starting at 18.3K in early April and peaking at 22.8K in late June. Active users increased steadily from 122.6K to 153.2K over the quarter. However, weekly revenue remained minimal, with the highest recorded at $36 in mid-May.
Agent Shooter - Shooting Game from Rebel Actions showed significant growth in downloads, starting at just over 2K in early April and reaching 12.5K by mid-June. Active users also saw a substantial rise, from 6.7K to 29.1K by late June. Revenue data was not available for this game.
Sniper Strike FPS 3D Shooting by Mobile Gaming Studios Ltd. had a relatively stable performance in weekly revenue, averaging around $700 to $1K, with a peak of $1.1K in late April. Downloads, however, started high at 19.4K in early April but dropped to around 3.2K by late June. Active users declined from 36K to 14.9K, indicating a potential drop in user engagement over the quarter.
Giant Wanted, another game by Supersonic Studios LTD, had a steady but low download rate, peaking at 8.2K in early April and stabilizing around 3K towards the end of June. Active users showed a slight decline from 35.3K to 28.3K. Revenue data for this game was minimal, with negligible earnings recorded throughout the quarter.
For more detailed insights and further analysis, visit Sensor Tower. The data highlights the dynamic nature of the mobile gaming market in the Middle East, with varying trends in user engagement and revenue generation among the top sniper games.